Tutorial 04

 Unity Tutorial Week 5


For this weeks Unity tutorial I have added animations to my game. Both the robot and Ruby (The Player) now have animations depending which way they are running. These were implemented using the "Animator" component and attaching it to the prefabs.


For the 2nd part of the tutorial I was implementing the projectile's into the game, Id admit it was a bit confusing at first but i think after reading through it a few times I was starting to get the hang of it. The main focus of it was to have it so the projectile could collide with everything but the Ruby Prefab



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