Unity Tutorial 08

 Unity Tutorial 08

So for this weeks unity tutorial, I learned how to add "Waves" of enemies to my game. With this script it means that when all enemies are defeated they will de-spawn and all will re spawn +1 extra. So  level one has one enemy, defeat them next wave is two, next wave is three and so on. I have also learned to do the same with the power ups. with each wave a new power up will spawn. The power ups the player doesn't use also stays so, if you don't use the power up one level 1, you will have 2 power ups on wave 2. These are some really useful scripts to have learned. I would how ever like to implement them into my game if I had time to, but I also dont think they would have any need as my game is level based in terms of obstacles and not enemies as such. I could perhaps implement the power up spawning in some way I will have to mess around with it and see if i can get something. Maby have it that power ups spawn along the level to slow down movement speed or something well see.

unity tutorial 10 screenshot form unity


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