Tutorial 03

 Unity Tutorial Week 4

For this weeks Unity Tutorial I have been progressing further in my 2d game. I have been implementing features such as world interactions, which are collectible health that the player can pick up to re-gain their health back up to full. Aswell as Damage zones in the level also. These damage zones are made up of object's that will take away health over a period of time depending of the player is inside its hitbox or not. Aswell as an enemy that will do the same thing, except it can move.









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